![Theshadowsnose](/img/default-banner.jpg)
- Видео 2 286
- Просмотров 2 575 519
Theshadowsnose
Германия
Добавлен 16 сен 2010
This Channel is about Retro Gaming and everything that comes along with it.
I exclusively use the real machines and no emulators to do my videos, because everytime I used an emulator when I knew the game on the real hardware, it was not the same experience.
So to be fair I judge the real deal and no "simulation".
This also means, that if I don't have the game or I don't have the system, I have to omit this version, even though I am aware of it.
I exclusively use the real machines and no emulators to do my videos, because everytime I used an emulator when I knew the game on the real hardware, it was not the same experience.
So to be fair I judge the real deal and no "simulation".
This also means, that if I don't have the game or I don't have the system, I have to omit this version, even though I am aware of it.
Parodius - Non-Sense Fantasy [SNES]
This is a classic!
The SNES version seems OK, but I don't see too many differences compared to the PC-Engine version
The SNES version seems OK, but I don't see too many differences compared to the PC-Engine version
Просмотров: 642
Видео
Tiny Toon Adventures - Buster Busts Loose [SNES]
Просмотров 28211 месяцев назад
Again great Graphics and animations.
Fantasy Zone II - The Tears of Opa-Opa [SEGA MasterSystem]
Просмотров 220Год назад
Very colourful and hard as nails. But still intriguing.
Retro Beurs Tilburg, August2023 - Pick Up Video
Просмотров 507Год назад
I've been to the Retrobeurs in Tilburg with my mate Thomaniac and theses are my pickups. I think I really got a bargain with the Fight Stick.
Speedy Gonzales - Los Gatos Bandidos [SNES]
Просмотров 257Год назад
Speedy Gonzales - Los Gatos Bandidos [SNES]
Daffy Duck - The Marvin Missions [SNES]
Просмотров 352Год назад
Daffy Duck - The Marvin Missions [SNES]
Back To the Future II [SEGA MasterSystem]
Просмотров 501Год назад
Back To the Future II [SEGA MasterSystem]
Having a look at the SUPER GAME 2021 pro China version
Просмотров 746Год назад
Having a look at the SUPER GAME 2021 pro China version
Unboxing the 'HDmatters C-VBS+VGA+Scart to HD Scaler HD Video Converter (SVA2HDS)'
Просмотров 534Год назад
Unboxing the 'HDmatters C-VBS VGA Scart to HD Scaler HD Video Converter (SVA2HDS)'
Basketball Nightmare [SEGA Master System]
Просмотров 657Год назад
Basketball Nightmare [SEGA Master System]
The DIY 600in1 Cartridge for the SEGA Master System
Просмотров 1,3 тыс.Год назад
The DIY 600in1 Cartridge for the SEGA Master System
Making a (couple of)Tapecart(s) for the C64
Просмотров 471Год назад
Making a (couple of)Tapecart(s) for the C64
Pickup Gamewalhalla, Putte, Belgium - June 2023
Просмотров 640Год назад
Pickup Gamewalhalla, Putte, Belgium - June 2023
Let's Compare: Floppy Speedloaders on the Commodore 64
Просмотров 839Год назад
Let's Compare: Floppy Speedloaders on the Commodore 64
Pickup Retrobeurs Kalken, Belgium May 2023
Просмотров 756Год назад
Pickup Retrobeurs Kalken, Belgium May 2023
Retro Beurs Hengelo October 2022 - Pickup Video
Просмотров 1,3 тыс.Год назад
Retro Beurs Hengelo October 2022 - Pickup Video
Watching the preparation for the Amiga 37 in Mönchengladbach, Germany
Просмотров 482Год назад
Watching the preparation for the Amiga 37 in Mönchengladbach, Germany
Pickup Retrobeurs Schiedam June 2022
Просмотров 1,2 тыс.2 года назад
Pickup Retrobeurs Schiedam June 2022
Retro Game Beurs Kalken, May 1st 2022 - Pickup
Просмотров 9132 года назад
Retro Game Beurs Kalken, May 1st 2022 - Pickup
Listening to C64 Tunes Through an Old Tube Radio: Crazy Comets
Просмотров 9772 года назад
Listening to C64 Tunes Through an Old Tube Radio: Crazy Comets
review Warrior II if you want to see a really strange C64 game.
C64 for sure❤. C64 is life. C64 , it is!!
This video was funny as hell. I couldn't stop laughing. 😂😂
A few more things for my previous comment. Network between two computers was science fiction back in a day 1989 (even if you are in the same room - just use diskets). RUclips was released 16 years later and WWW 4 years later. "Check it online" did not exist. Bloody Afternoon was really early game in Amiga timeline. The pinnacle of Amiga games was finnish relerelease of Stardust in 1992 by Bloodhouse (now Housemargue). Lead developer was Harri Tikkanen.
It was funny hearing you struggle: "who would survive that?" lol
This RUclips post is really old. It was not the best game in the world , but we did with my frend when we where underage. However, It was proper release and you could buy it from store in retail box (it was a budget game). Realities where a little different: 512 kb of memory (code, graphics, music++ and everything else), no hardrive (only diskets, because of cost). There was no game engine (like Unreal & Unity), so you start with blank project and you code your engine. 35 years a go commercial games releasis where extremely rare (probably about 2 a year in Finland). Now we have a lot of strong gaming companies in Finland like Remedy (Alan Wake, Control, Max Payne etc). Supercell (Class of clans, Boom beach etc) and many other games like Angry Birs, Cities:Skyline, Trials, Returnal etc. Now we thousends of games released every day without any meaning or impact. Graphic designer for Bloody Afternoon is currently working in game startup creating Pax Dei (previously hi worked for Remedy). I am still in software development business, but not in gaming (www.linkedin.com/in/tuukka-salonen-59396938/). One more more thing: games used to be much harder back in the day. The reason was simple: there was no memory for a long game. So, you have to make it harder. Deal with that ;)
7:32 Now that's just mean to the skiier! With that said, I wouldn't mind being in his shoes considering how damn hot it is today.
I like to rank my collection in 2024 on criteria like: quality of BASIC, repairability and availability of replacement parts, room for expansions inside and ease of designing new hardware, proper RGB output with 40/80 characters, flexibility of hardware for new machine code, standards compliant ports, cabinet looks, ease of connecting a floppy drive and the speed of it, quality built in power supply, keyboard layout and feel. The ranking gets very different than 1985 sales figures! Favourite machines are P2000T, CPC 464, MSX2, Olivetti M10. The bottom of the ranking is filled with famous machines like the Apple II, Atari XL, Spectrum 48k, and at the bottom the C64.
Everything ok over there?
Bop 'n Rumble was called Street Hassle By Melbourne house. And it was for the Speccy & c64.
Loved these old school Platform games. Had loads back in the day. I Used to just get as far as I could get.
I had this game back in the day. No I could not work out what to do either!.
It's Nice you review games that I've never heard of even if they seem a bit of a mixed bag.
This game reminds me of Shinobi.
This game was called Out Of This world on the 8bits. It was Published by Reaktor Software.
Nice looking game. Awful Music as you said. Well Played as always Mr. Nose.
I'm sure this game was called Pigs In space on The c64. It was Released by Mastertronic.
What does Kid Chaos use his Weapon for ? he doesn't seem to use it.
It looks like more colorful version of C64 Uridium ...
What was the 1st failure
Loved that he took all those amigas into his care! I wish I could see the collection
Thank you. Been wracking my brains trying to find this. I knew it was fantasia or phantasia but every time I watched video footage of 1 and 2 I’m like “that’s not it”. Footage of this games are rare. So thank you. Will load this up in my emulator and relive my childhood 😊
The seed collection collision detection seems to be at its most generous on the Amstrad version.
C64 version is the best. just like Giana Sisters C64 is the best
Wow I felt your pain playing this through - what a shame they didn't do enough playtesting!
You have gone off air … what’s happened ?
Long time no see, all cool on your end?
Any news … he seems to have disappeared
Kid: Mom, I want an Amiga. Mom: We have Amiga at home. Amiga at home:
I moved to the Netherlands. What I found is that Fernades green punch isn't that good, but the pink Fernades are amazing!
Great video by the way
Atari 8 bit version is nicest this time. Tape load times were a pain, thankfully turbo upgrades remedy that problem. I built a speed pot into my xc12 years back to speed tape up, decreased loading times but too much speed caused errors. The Atari 8 bits soundchip blows the ST one away which is odd. The Amiga was supreme for audio, also designed by Jay Miner. C64 version 2nd place. Always a close call between 8 bit atari and c64 so trying to say one is better than other is fruitless.
The game is ported to the arcade on the sega system E hardware and in 2008 on playstation 2
❤🎉🎉
Why the ufo pro music is james pond
THATS WHAT IT LOOKED LIKE 5 YEARS AGO
The ST struggled without hardware scrolling and sprites compared to the Amiga, even the Commodore 64 version looked more playable, blockier obviously, but at least it was smooth with it's hardware.
Awesome too hear this on the old radio. Currently working on a korean war era U.S. signal corps ls-10-c loudspeaker amp now. Stenciled paint lettering on it says pesticide treated 1949. This hobby finally sterilized me 😂
I just knew this one from reviews in two German magazines. The C64 version was tested in the one magazine and was rated as very good while in the other magazine only the 16bit versions were testet and only got 33% of 100%. Looking at the really fast paced C64 version it somewhat reminds me of Tennis on the Gameboy. For a very cheap budget game (on the C64 it was very cheap) it looks like it could be a fun game if one managed how to master it. Otherwise this game seems to be very frustrating. Spectrum version looks like a totally different game and programmed by completely different developers.
c64 version is the best
Some of its game that are ported from the NES to the MSX is vampire killer (castlevania/akumajou dracula)
But for improved sound on the msx will requiring the SCC or the FM Pac cartridge and also Y8950 MSX-Audio cartridge
The ST and Amiga versions were horrible. There was a trend, back then, to put out old 8-bit favourites with a shiny new 16-bit coat of paint, and (iirc) they were all disasters, "upgrading" the 8-bit graphics for more detailed and colourful 16-bit graphics that had none of the charm, were fugly as hell, and actually hurt the playability by wrecking the visual clarity, i.e. the player's ability to "read the screen" at a glance. Devs have clearly learned nothing from those mistakes, which is in the 2020s we're still getting "evolved" versions of classic arcade games where the devs think adding "enhanced" graphics (giant explosions, light bloom, screen-shake, etc.) will improve the game somehow. No, you mad fools, it'll just wreck your ability to see what's going on. We've known this since the late 1980s...
If you shoot all your own guys on the c64 version the game has a secret mode, it may be in this version!
So the Archimedes version is high, the Amiga version is blackout drunk, and the ST version is on fentanyl.
There is only 1 game that matters, Rick Dangerous II, and it destroys any other 8-bit machine if you have it on the CPC 464. I also like the extended life of the CPC today, as people found ways to do smooth scrolling, user overscan for rediculous tall shmups and use the easily expanded RAM tot 512kB.
Doing a boat race in a sea with a gazillion lighthouses, motorboats with sails and helicopters dropping bombs. Game engineers on magic mushrooms.....
Thanks for the interesting video!
Speccy really needs a remake look at rtype
Just viewed this after thinking "what was that space game on the msx with the flying sausages"... ah yes, Galaxia.